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Champion of Order

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"The law holds chaos at bay, and I bolster the law with my every action and deed."

Prerequisite: Paladin class

You become a paragon of order, embracing this concept and fulfilling it with every word and deed. The gods of order look favorably upon you as you champion the causes they promote and the ideals they exemplify, turning back the forces of the chaotic evil powers at every opportunity. In the presence of chaotic evil creatures, your weapon glows with radiant light.

Champion of Order Path FeaturesEdit

Champion's Action (11th level): When you spend an action point to take an extra action, you also flash with radiant light that causes adjacent enemies to take a –1 penalty to all defenses until the start of your next turn.

In Defense of Order (11th level): When you are adjacent to the target of your divine challenge, the target provokes an opportunity attack from you if it makes an attack that does not include you. Furthermore, your damage rolls against demons and elemental creatures that you challenge deal an extra 2d6 radiant damage.

Champion's Hammer (16th level): Your attacks ignore the resistances of demons and elemental creatures.

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